Autore Topic: Patch 5.2  (Letto 1463 volte)

Arbor

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Patch 5.2
« il: Gennaio 15, 2013, 08:46:42 am »
so che molti di voi, amanti delle daily, ci resteranno male, ma per me è un motivo di sollievo  :)

Greg Street@Ghostcrawler : The 5.2 valor gear requires a rep, but it's not a rep you earn from dailies. (There is also a daily rep like in 5.1.)

 :music:

Shockwave

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Re:Patch 5.2
« Risposta #1 il: Gennaio 15, 2013, 10:12:00 am »
Molti, se non tutti, sanno del mio :dv: amore :dv: per le daily. Finchè però non comunicano altri dettagli, vado cauto nell'esultare...

Arbor

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Re:Patch 5.2
« Risposta #2 il: Gennaio 15, 2013, 11:06:52 am »
Molti, se non tutti, sanno del mio :dv: amore :dv: per le daily. Finchè però non comunicano altri dettagli, vado cauto nell'esultare...

pensavo proprio a te  ;D

Shockwave

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Re:Patch 5.2
« Risposta #3 il: Gennaio 15, 2013, 11:26:28 am »
...but it's not a rep you earn from dailies...
Anche perchè se torniamo ad un modello stile Timbermaw o per il titolo "The Insane" siamo a posto...  :sticaz:

Arbor

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Re:Patch 5.2
« Risposta #4 il: Gennaio 15, 2013, 11:54:51 am »
Che pessimismo cosmico!  rofl

Arbor

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Re:Patch 5.2
« Risposta #5 il: Febbraio 06, 2013, 09:56:12 am »
Something that has continued to evolve over the life of the game has been end-game progression, and what’s required of your character to see what is at any one time considered the final raid. Originally it was a very linear path. You had to gear up through one raid before you could attempt the next, and the one after that, and so on. It meant that if you were even slightly behind the curve you could potentially never catch up. We began adding mechanics and options in Burning Crusade and beyond to ensure players could, with effort, have some ability to catch up. Fast forward to Cataclysm where we believe we went too far the other direction and a freshly minted 85 didn’t really have to do anything before jumping directly into Dragon Soul.

In Mists of Pandaria we want to get back to where we were in helping people catch up, but only through some effort in completing prior content. We don’t want it to be a linear A->B->C model again, because that causes a lot of undue burden on guilds attempting to catch up alts and replacements, but we also don’t want the Cataclysm model of being able to more or less skip straight to the end, invalidating everyone’s efforts who came before.

New characters coming into Mists of Pandaria will be going through Mogu’shan Vaults, Heart of Fear, and Terrace of Endless Spring, killing bosses, and gearing up before moving on. Due to that we’ll be adjusting the difficulty, as well as item drops, to make progression a bit quicker without shortcutting people directly to the Throne of Thunder raid. With the release of 5.2 enemy health and damage in the three prior raids will be reduced by 10%. We expect this to be a one-time reduction, and not a slowly increasing reduction as we’ve done previously.

In addition, item drops are being greatly increased, including those from Elder Charm of Good Fortune bonus rolls.
In addition, as stated in the patch notes, costs of 5.0 and 5.1 Valor items are being reduced by 50% and 25% respectively.
IN ADDITION! If you’re killing bosses in Normal and Heroic before 5.2 releases, and thus pre-nerf, you’ll actually get Feats of Strength honoring the accomplishments you made before the change – which is pretty cool. IMO.

With these changes we hope to see players able to catch when coming into the game mid-expansion, or leveling an alt, but still putting in the time and effort to get to the latest tier.

http://us.battle.net/wow/en/forum/topic/7811402422

Seilune

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Re:Patch 5.2
« Risposta #6 il: Febbraio 06, 2013, 02:26:49 pm »
spero non sia una rep da fare in raid, come per gli ashen verdict mi pare fossero

Shockwave

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Re:Patch 5.2
« Risposta #7 il: Febbraio 06, 2013, 02:35:25 pm »
spero non sia una rep da fare in raid, come per gli ashen verdict mi pare fossero
Ho letto invece che ci sarà una rep da fare in raid (anche in LFR sarà possibile farla) ma solo dalla kill dei boss. Niente trash run a quanto pare.

Sceiren

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Re:Patch 5.2
« Risposta #8 il: Febbraio 06, 2013, 06:05:39 pm »
Pandaria è sempre peggio...

Al massimo potevano farla come Firelands, ma tutta solo dai boss salvo che 1000 punti a boss è ridicolo... va beh

"Spesso gli incantesimi più semplici nascondono le sorprese più grandi" - Sceiren

Arbor

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Re:Patch 5.2
« Risposta #9 il: Febbraio 11, 2013, 03:50:14 pm »
Pare che ci sia un allegro giga di robetta da scaricare

http://wow.joystiq.com/2013/02/11/patch-5-2-background-downloader-active/



 :bye:

Arbor

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Re:Patch 5.2
« Risposta #10 il: Febbraio 13, 2013, 09:14:26 am »
Non spendete i valor!

After reading your feedback and locking ourselves in dim, fluorescent-lit rooms for much deliberation, we have decided that we are NOT going to convert Valor to Justice and Justice to gold when 5.2 ships. Current Valor items will continue to require Valor in 5.2, and will be offered at a discount as listed in the PTR patch notes. Given that PvE and PvP currencies function quite a bit differently, Conquest will still convert to Honor and Honor to gold as previously discussed.


http://us.battle.net/wow/en/forum/topic/7909111142